##########
# VERY IMPORTANT: DO NOT USE THE IN-GAME SOUNDTRACK EDITOR or even click on "edit" next to a track. 
# Doing this causes the playlists.cfg to break many values and you need to reinstall a clean playlists.cfg
##########

####### READ WARNING ABOVE!

Before making any changes, turn off the game. And I recommend making a backup of the playlists.cfg before and after.

1/3-HOW TO REPLACE A TRACK:
	1.Transform your mp3 file to an ogg file. You can use easy online converter websites for that. (mp3 works but causes more stutter)
	2.Give your ogg file the same name as the one you wish to replace. It is case sensitive.
	3.REPLACE the existing track in "Kerbal Space Program\Music\" with your own.
	
Do NOT replace tracks like "buffer", "silence" or "loading", these are fundamental to the workings of the mod.

2/3-HOW TO ADD ADITIONAL TRACKS:
	1. add your ogg files in the correct folders at "Kerbal Space Program\Music"
	2. open playlists.cfg with notepad or your editor "Kerbal Space Program\Playlists"
	3. This is an example of adding a track to the "Eve space" playlist:
	
	-Add the name of your track between tracks{}. Best name it "threeeve" 
	-If you are able to edit your track I recommend for immersive gameplay to add a silent 25seconds at the end.
	
#playlist
#{
#	name = Eve space
#	loop = True
#	shuffle = False
#	preloadTime = 5
#	pauseOnGamePause = True
#	disableAfterPlay = False
#	tracks
#	{
#		track = eve
#		track = interval
#		track = twoeve
#		track = threeeve
#	}
#	playWhen
#	{
#		inAtmosphere = No
#		minAltitude = 90000
#		scene = Flight | PSystem
#		bodyName = Eve
#	}
#}

3/3-HOW TO ADD PLAYLISTS FOR ADITIONAL MODDED PLANETS:
	1.Make new folders in "Kerbal Space Program\Music" using the same structure.
	2.Simply copy/repeat the process of "surface", "landing" and "space" already present in the playlists.cfg (do not use kerbin as example, best use duna)
	3.Change the respective "name =" and the "bodyName ="
	4.Keep the same remaining settings, except for "minAltitude" and "maxAltitude" values.
	5.Adjust the "minAltitude" and "maxAltitude" for each planet in the respective playlist if available. This value is where you want the respective Landing playlist to start.


Be aware that this mod is still w.i.p and fundemental changes to the playlists.cfg may be done in the future.

Known bugs:
small chance the music player skips a track or plays a track twice,
especially when you have the music player displayed on screen. This seems to be a soundtrack editor bug.